Game Design Articles
NOTE: The articles on this site are archived from stuff I wrote on forums back around 2012 and before, and generally for RPG Maker users as the target audience.
Here are my articles and thoughts on game design. Most of these articles will have something useful for people working on games in all sorts of genres.
- Story Structure in Game Design
- I Want to Write Good Characters
- Making Memorable NPCs
- RPG Skills: What You’re Doing Wrong
- Your Fantasy Setting: Economy
- Enemy Encounters: What You’re Doing Wrong
- Dungeons!
- Fuck Your Features: The Downside of Complexity in RPGs
- Your Game’s Identity
- Puzzle Design 1: RPG Puzzle Types
- Puzzle Design 2: Moving Parts
- Player Psychographics
- Writing Relationships: Romance
- Difficulty: Challenge vs Frustration
- Managing Resources Part One
- Managing Resources Part Two
- A look at Brothers: A Tale of Two Sons
- Managing Resources Part Three
- Your Fantasy Setting: The Law
- A look at South Park: The Stick of Truth
- A look at Skyborn
- SURVIVOR Twisting Variables: “Early Jury”
If you have an idea or question that would make for a good article, send me a message and let me know.