The eighth podcast is here, just in time for the holidays! Today, our hosts Despain, Kilim and ReynardFrost get into the holiday spirit by talking about presents! The topic is rewarding the player, and we talk about ways to make sure the player feels rewarded during gameplay.
This week’s Demo Review segment takes a look at Erilex’s Androgynous.
iTunes link
https://itunes.apple.com/us/podcast/final-boss-blues-podcast-feed/id577436222
Androgynous topic
http://forums.rpgmakerweb.com/index.php?/topic/1740-androgynous-demo-available/



There’s a custom rating system in my game that rewards players on different criteria. You’re judged by on how many times you’ve been spotted (my game has stealth), how many enemies you’ve killed, how much time you spent on a mission, how many hostages you’ve rescued in a mission (if any), how much times you’ve died and what difficulty setting you’re playing on. The rating goes S, A, B, and C, with S being the best and C being the worst. Getting an S rank unlocks exclusive content that can’t be found or bought in the game like special augmentation chips, perks, accessories, and weaponry. Oh, there’s also achievements.
How come the podcast only has 3 episodes on iTunes?
For some reason iTunes isn’t updating properly from the feed. It’s something that I’ll have to look into when I get the chance.
I love these podcasts. I wish there were more for me to listen to.
I like the end xD