This week, Despain, ReynardFrost, Kilim and CaptainJet discuss the three player psychographics: Johnny, Timmy, and Spike. What are they? What does it mean? And how can you apply these concepts to your game design?
More reading on the subject:
- Player Psychographics article on finalbossblues
- Timmy, Johnny and Spike by Mark Rosewater
- Timmy, Johnny and Spike Revisited by Mark Rosewater
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