Episode fourteen is here, with another guest host! Despain and ReynardFrost are joined by Solomon to talk about a much-requested subject, character development. What do your characters want? What are their goals? And how do those desires and goals change over the course of the game’s story? Read more
Episode thirteen is here, with another guest host! Despain and ReynardFrost are joined by Chaos Avian to talk about dungeons. Our Play or Flay segment has a unique twist, as we look at our guest host’s own project topic and give him a chance to defend himself. Read more
Learn how to use battle events to create a skill where the player can steal items from enemies. This tutorial is an introduction to battle events and random variables.
With episode twelve, Despain and ReynardFrost are joined by Sevith to talk about battle systems! And roguelikes. Read more
Learn how to create a simple pit that will cause the player to fall to the floor below. This tutorial explains how to use coordinate variables and region IDs in RPG Maker VX Ace.
Happy Valentine’s Day! I thought I’d use the so-called “holiday” as an opportunity to talk about an element of story that makes its way into lots of games, but often seems to be thrown in as an afterthought. Characters are the heart of any story, and love is a core part of a character’s personality. It’s not something that can just be thrown in: “oh, by the way female hero: I love you!” We see too much of that.
So today, I’m going to talk about developing romances: how to make them work, how to make them believable, and how to make the player care. Read more