Howdy! I’ve been playing and reviewing RPG Maker games for over a decade, and it’s an unfortunate fact that very few of them stand out. It’s rare for an amateur RPG to feel original—and ever rarer to find one that really offers a unique experience. Most games are simply forgettable.
The best way to ensure that your game is memorable is to create a unique identity for it.
This article is a follow-up to my previous article about game design, Fuck Your Features. In that article, I talk about how to recognize and cut down on excessive features that may harm your game—in this article, I’m going to discuss ways to isolate and implement positive features in order to create a unique identity for your game. Continue reading